Studio Florián




 
Nbohatkina Oksana: Islandská rozhledna

Nbohatkina Oksana

Islandská rozhledna


Bc. Andrei Kazlouski: FLOOR PLAN GENERATION + GANS

Bc. Andrei Kazlouski

FLOOR PLAN GENERATION + GANS


The project shows the collaboration of architecture and AI with the use case of floor plan generation based on GANs and ARCH+AI research in nowadays practice.
Bc. Andrei Kazlouski, Bc. Ramina Khakimova: 0-URB

Bc. Andrei Kazlouski, Bc. Ramina Khakimova

0-URB


Tomasz Kloza: COMBO eSport Arena

Tomasz Kloza

COMBO eSport Arena


Increase in popularity of eSport requires a new arena typology.
Tomasz Kloza: Mikro Mycosis

Tomasz Kloza

Micro Mycosis


Exploration of living architecture. A research-based project on mycelium biomaterials. Microhouse.
kristina vorobyeva: dis_connected

kristina vorobyeva

dis_connected



For now, the specific combination of “virtual” and “material” is usually often referred to as mixed reality (MR), augmented reality (AR). in this regard, it`s important to pay special attention to the specifics of “docking” both technological and discursive At this point, it is essential to determine the gradation of phenomena of a sociocultural order, for their inclusion in the system of relations, which is formed as a result of the expansion of new technologies and their introduction into our lives. Modern society is characterized by its polycentricity, mosaicity, hybridity of thinking and worldview, and the intersections of these different groups generate contradictions in real time. However, with the help of scientific and technological progress, it was possible to converge these individual fragmentary elements, then together they could give a comprehensive and fully reflective picture of the world. Such an experience would, of course, be transpersonal, going beyond the boundaries of the individual level of organization of the personality, and this, to a certain extent, goes against the prevailing individualistic morality. Scientists identify a new concept of postgeography. Postgeography is a new concept of the humanities, describing the processes of accelerated ontologization of spatiality in postmodern conditions. Geographical images are seen in this cognitive situation as self-expanding social representations, analogous to the concept of capital.
In an age when most of our lives will move into the virtual space, the need for a personal, inaccessible to anyone else, place will only increase. What do we associate with comfort, if this is a space that society will never penetrate, what forms will such a place take?
So far, the metaverse is considered in the context of a global trend, primarily in the economy. Meta website: "A set of virtual spaces that you can create and explore with other people who are not in the same physical space as you" Virtual Platforms - 3D simulations, environments, and worlds where users and businesses (organizations) can explore, create, communicate, and participate in a wide variety of experiences and engaging in economic activity." Their fundamental difference from the traditional online experience is that they work on the principle of a large ecosystem of developers and contributors, who in turn directly generate most of the content. going further, this could lead to the formation of a society characterized by its ability to work on global problems as one organism. Thus, the breadth of the concept of what we call a person is growing, and finally reaches the transhuman point.